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Is Texture Projection XYZ to UVW on only one side possible?
Posted: Fri Jun 02, 2017 12:30 pm
by Luc
Hey
Texture Projection XYZ to UVW projects always on front and back side of an object. Is it possible to have the projection on only one side?
Thanks!
Lukas
Re: Is Texture Projection XYZ to UVW on only one side possible?
Posted: Fri Jun 02, 2017 12:33 pm
by aoktar
Check Side texture node. It will allow to define placement by front/back direction of surface for different materials or textures.
Re: Is Texture Projection XYZ to UVW on only one side possible?
Posted: Fri Jun 02, 2017 12:48 pm
by Luc
Thanks for your very quick reply.
The Side node works perfect and fixes the problem with the placement on the inside of the object (back side of the polygons).
But is it possible to remove the placement on the backside of the object? Please see attached image.
Thanks again for your help!
Re: Is Texture Projection XYZ to UVW on only one side possible?
Posted: Fri Jun 02, 2017 12:52 pm
by aoktar
Sorry cannot get what you mean with placement on back side? I believe there's a confusion about logic of usages of Octane stuff. I can help if you post scene and expected result.
Re: Is Texture Projection XYZ to UVW on only one side possible?
Posted: Fri Jun 02, 2017 1:14 pm
by Luc
Yeah I'm afraid I mixed up the wording.
What I'm trying to achieve Is to add an icon to only one side of an object.
So I made a Mix-Material with one materiel for the orange color and one material for the icon which is added as a texture.
The second material has XYZ to UVW as texture projection. But with this projection the icon is visible on two sides of the object. Which is , I suppose, the normal and expected behavior.
I was just wondering if it would be possible to hide the icon on one of the sides.
I added the scene as attachment.
Re: Is Texture Projection XYZ to UVW on only one side possible?
Posted: Fri Jun 02, 2017 1:21 pm
by aoktar
There maybe several ways to do. But easiest to assing a second octane material with logo on opacity and using selection in texture tag.
Re: Is Texture Projection XYZ to UVW on only one side possible?
Posted: Fri Jun 02, 2017 1:29 pm
by Luc
Damn I'm stupid.
Of course a selection tag would be the easiest way.
Thanks!