Plugin crash 50% of the time when...
Posted: Sun May 21, 2017 6:30 pm
...using the Node Editor, I link a texture to whatever slot in the Shader.
I'm so used to it that I always hit save button before I do any change to the shader. But sometimes I forget... and then..... I've lost time.
But really, is there any workaround? This bug is really ridiculously annoying.
Please.
Thanks.
WIN 10
4x GTX1080
32GB RAM
Nvidia Drivers 382.05
OCTANE SA 3.06
OCTANE C4D Plugin 3.06
C4D 18048
Open Node Editor
Add Octane Material
Add Texture
Load Texture
Link Texture with I.E. Diffuse slot of Materil
CRASH (about 50% of the times)
I'm so used to it that I always hit save button before I do any change to the shader. But sometimes I forget... and then..... I've lost time.
But really, is there any workaround? This bug is really ridiculously annoying.
Please.
Thanks.
WIN 10
4x GTX1080
32GB RAM
Nvidia Drivers 382.05
OCTANE SA 3.06
OCTANE C4D Plugin 3.06
C4D 18048
Open Node Editor
Add Octane Material
Add Texture
Load Texture
Link Texture with I.E. Diffuse slot of Materil
CRASH (about 50% of the times)