Octane material attribute tied to distance from a null
Posted: Thu May 18, 2017 9:28 pm
I am trying to replicate the use of Lightwaves Gradient input of "Distance to Object" in an Octane material. Basically trying to use that gradient to control the diffuse channel and displacement channel and normal channel of the Octane Diffuse material so that an effect "wipes" across the surface following an object's position. I have tried using distance node but i cannot multiply it with the multiply node because the input doesn't accept the result. I hope that makes sense.
thanks
thanks