Render Failure CUDA error 702
Posted: Wed May 10, 2017 9:52 pm
Hey Guys, first time posting here but a frequent user of the forums.
I'm having some Render Error problems since I've upgraded from Cinema 4D R17 to R18. I'm using the same scene as before, however now it will not render without giving me a Render Error and even crashing my computer. Upon clicking render, it takes a few minutes to finally show a first look at the scene in the Live Viewer, then it renders unbearably slow for about 6% before locking up my C4D and then PC. I've included all the necessary info below, as well as steps taken, additional steps of troubleshooting, versions, etc.
More info Below:
---
A. Windows 10 Pro 10.0.15063
B. 1X 980 ti Hybrid (6GB VRAM) + 2X 1080 Ti FE (11GB VRAM)
C. 64GB RAM
D. Nvidia driver 382.05
E. OctaneRender Standalone version 3.06
F. OctaneRender plugin version V3.06-win-test4 (current version, have same problems with V3.05.3 stable and V3.04.5).
G. Cinema 4D Studio R18.041
H. Description of Problem:
Upon rendering my scene, I received a bunch of error messages including some of the following: *please note* only including a few examples for immediate reference. Duplicate error messages appeared across all devices 0, 1, and 2. Full error log attached below for additional reference
-"This source doesn't contain any primitives!"
-"CUDA error 702 on device 1: the launch timed out and was terminated
-> failed to launch kernel(ptBrdf2)
device 1: direct light kernel failed
device 1: detected an error on render device! trying to recover...
CUDA error 702 on device 1: the launch timed out and was terminated
-> failed to deallocate device memory"
-"CUDA error 702 on device 1: the launch timed out and was terminated
-> could not get memory info
CUDA error 702 on device 1: the launch timed out and was terminated
-> failed to unload module"
-"CUDA error 702 on device 0: the launch timed out and was terminated
-> failed to bind device to current thread
device 0: failed to initialize resources
device 0: failed to recover - giving up and switching device to failed"
-"CUDA error 702 on device 2: the launch timed out and was terminated
-> failed to bind device to current thread
device 2: failed to initialize resources
device 2: failed to recover - giving up and switching device to failed
CUDA error 702 on device 1: the launch timed out and was terminated
-> failed to bind device to current thread
device 1: failed to initialize resources
device 1: failed to recover - giving up and switching device to failed
could not pick materials, because the geometry has changed and rendering is paused"
What I've tried:
-Removing all light sources and rendering without lights (read somewhere on the forums recently this could be an issue)
-Checking for non-octane materials, scene is clean.
-turning off different combinations of the GPUs, same result on any given one.
-Updating C4D (I'm currently on version 18.041 as for some reason it will not manually install the most recent 18.048 version).
-Trying different Octane C4D builds (was previously using V3.05.3-win, have tried build V3.06-win-test4 as I recall being mentioned to have fixed some recent CUDA issues and even went back to V3.04.5-win. None of these solutions worked, all presented the same problem).
-Checking fro Driver Updates (I'm currently on the most recent and up to date NVidia build 382.05).
What I'm going to try now as an alternate approach:
-Revert back to R17, my last attempt to fix as I have a tight deadline and need to get this rendered asap.
*EDIT: I have re-installed R17 and am having the same issues with V3.06-win-test4 now. Log attached below. Also no longer works with V3.05.3*
I. Octane Log Provided Below
---
Thanks for your assistance and reply in advance, it's much appreciated.
Sincerely,
Kyle
I'm having some Render Error problems since I've upgraded from Cinema 4D R17 to R18. I'm using the same scene as before, however now it will not render without giving me a Render Error and even crashing my computer. Upon clicking render, it takes a few minutes to finally show a first look at the scene in the Live Viewer, then it renders unbearably slow for about 6% before locking up my C4D and then PC. I've included all the necessary info below, as well as steps taken, additional steps of troubleshooting, versions, etc.
More info Below:
---
A. Windows 10 Pro 10.0.15063
B. 1X 980 ti Hybrid (6GB VRAM) + 2X 1080 Ti FE (11GB VRAM)
C. 64GB RAM
D. Nvidia driver 382.05
E. OctaneRender Standalone version 3.06
F. OctaneRender plugin version V3.06-win-test4 (current version, have same problems with V3.05.3 stable and V3.04.5).
G. Cinema 4D Studio R18.041
H. Description of Problem:
Upon rendering my scene, I received a bunch of error messages including some of the following: *please note* only including a few examples for immediate reference. Duplicate error messages appeared across all devices 0, 1, and 2. Full error log attached below for additional reference
-"This source doesn't contain any primitives!"
-"CUDA error 702 on device 1: the launch timed out and was terminated
-> failed to launch kernel(ptBrdf2)
device 1: direct light kernel failed
device 1: detected an error on render device! trying to recover...
CUDA error 702 on device 1: the launch timed out and was terminated
-> failed to deallocate device memory"
-"CUDA error 702 on device 1: the launch timed out and was terminated
-> could not get memory info
CUDA error 702 on device 1: the launch timed out and was terminated
-> failed to unload module"
-"CUDA error 702 on device 0: the launch timed out and was terminated
-> failed to bind device to current thread
device 0: failed to initialize resources
device 0: failed to recover - giving up and switching device to failed"
-"CUDA error 702 on device 2: the launch timed out and was terminated
-> failed to bind device to current thread
device 2: failed to initialize resources
device 2: failed to recover - giving up and switching device to failed
CUDA error 702 on device 1: the launch timed out and was terminated
-> failed to bind device to current thread
device 1: failed to initialize resources
device 1: failed to recover - giving up and switching device to failed
could not pick materials, because the geometry has changed and rendering is paused"
What I've tried:
-Removing all light sources and rendering without lights (read somewhere on the forums recently this could be an issue)
-Checking for non-octane materials, scene is clean.
-turning off different combinations of the GPUs, same result on any given one.
-Updating C4D (I'm currently on version 18.041 as for some reason it will not manually install the most recent 18.048 version).
-Trying different Octane C4D builds (was previously using V3.05.3-win, have tried build V3.06-win-test4 as I recall being mentioned to have fixed some recent CUDA issues and even went back to V3.04.5-win. None of these solutions worked, all presented the same problem).
-Checking fro Driver Updates (I'm currently on the most recent and up to date NVidia build 382.05).
What I'm going to try now as an alternate approach:
-Revert back to R17, my last attempt to fix as I have a tight deadline and need to get this rendered asap.
*EDIT: I have re-installed R17 and am having the same issues with V3.06-win-test4 now. Log attached below. Also no longer works with V3.05.3*
I. Octane Log Provided Below
---
Thanks for your assistance and reply in advance, it's much appreciated.
Sincerely,
Kyle