Subsurface Scattering isn't working in Lightwave?
Posted: Wed May 10, 2017 7:20 pm
Hi,
I'm trying every possible way to get some simple subsurface scattering (wax like) but no matter what I do I just can't get it to work.
I'm using the PMC kernel with a lot of depth (just to be sure)
Than I'm throwing the Diffuse material on the object (closed object of a statue), followed by a Scattering Medium.
Now, no matter at what string I pull or what variable I change it just won't show me any change or light pooring through the object.
Putting RGB Spectrum nodes in won't change a thing eather. My question is, what am I missing, I've litterely followed tens of tutorials (a lot of Cinema4D tutorials) but it won't help me.
What am I doing wrong or is there a simple example scene out there showing me what to do...
Thanks in advance.
Ruud
I'm trying every possible way to get some simple subsurface scattering (wax like) but no matter what I do I just can't get it to work.
I'm using the PMC kernel with a lot of depth (just to be sure)
Than I'm throwing the Diffuse material on the object (closed object of a statue), followed by a Scattering Medium.
Now, no matter at what string I pull or what variable I change it just won't show me any change or light pooring through the object.
Putting RGB Spectrum nodes in won't change a thing eather. My question is, what am I missing, I've litterely followed tens of tutorials (a lot of Cinema4D tutorials) but it won't help me.
What am I doing wrong or is there a simple example scene out there showing me what to do...
Thanks in advance.
Ruud