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seating
Posted: Tue Mar 02, 2010 8:33 pm
by pm3d
time to sit down and ejoy the view
Re: seating
Posted: Tue Mar 02, 2010 8:58 pm
by Sam
Nice angle and scene
But your background image is very low resolution and that doesn't look good
Check this topic, there's plenty links to 360 panoramas you can use for background
http://www.refractivesoftware.com/forum ... f=21&t=146
Re: seating
Posted: Tue Mar 02, 2010 10:05 pm
by thwak
Sam wrote:Nice angle and scene
But your background image is very low resolution and that doesn't look good
I am unable to get large high-res HDRIs into Octane to create such a non-blurry background, even with a 1GB card. What is your secret for doing so, Sam?
Re: seating
Posted: Tue Mar 02, 2010 10:19 pm
by Sam
There's no secrets
I have all the HDRIs in smart ibl archive in local files and they load perfectly
I got a GTX260 896mb
Re: seating
Posted: Wed Mar 03, 2010 5:25 am
by gpu-renderer
ma xI got was 100mb jpg 13000x3000 ...500mb is a no go area even with 2gb of vram to use.. It might be the 32bit limit of the demo.
Re: seating
Posted: Wed Mar 03, 2010 8:45 am
by gristle
Maybe you need one image for the lighting and another mapped onto a plane to act as the backdrop.
Re: seating
Posted: Wed Mar 03, 2010 6:00 pm
by thwak
Sam wrote:There's no secrets
I have all the HDRIs in smart ibl archive in local files and they load perfectly
I got a GTX260 896mb
What size are these images?
My 10k x 5k high-res HDRIs (the size required to not have blurry backgrounds) will not load into Octane with a 1G card.
Re: seating
Posted: Wed Mar 03, 2010 6:02 pm
by thwak
gristle wrote:Maybe you need one image for the lighting and another mapped onto a plane to act as the backdrop.
Once interactive transformation of mapped textures inside Octane becomes reality, this will probably be the way to go.
Re: seating
Posted: Wed Mar 03, 2010 6:15 pm
by gristle
thwak wrote:gristle wrote:Maybe you need one image for the lighting and another mapped onto a plane to act as the backdrop.
Once interactive transformation of mapped textures inside Octane becomes reality, this will probably be the way to go.
For sure. Can't wait!
Re: seating
Posted: Wed Mar 03, 2010 6:30 pm
by Sam
My 10k x 5k high-res HDRIs (the size required to not have blurry backgrounds)
Well I used 2k and 3k latitude longitude maps without too much blurry background