Baking multiple projections into compound map
Posted: Sat May 06, 2017 7:40 am
Hey!
I am currently working on a project where I have set up several object (mostly furniture) in C4D with cubic projections and octane materials. The client requires me to export them as objs with baked textures. Unfortunately, I can't find a way to properly remap all the projections into one UV map to bake in octane. With the CInema 4D internal baking command it works fine. All the Box mapped projections get remapped and a new UV set is automatically created from them which is used for the new texture. Is there a way to do this with octane too?
Cheers!
I am currently working on a project where I have set up several object (mostly furniture) in C4D with cubic projections and octane materials. The client requires me to export them as objs with baked textures. Unfortunately, I can't find a way to properly remap all the projections into one UV map to bake in octane. With the CInema 4D internal baking command it works fine. All the Box mapped projections get remapped and a new UV set is automatically created from them which is used for the new texture. Is there a way to do this with octane too?
Cheers!