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Emission ramp texture

Posted: Mon May 01, 2017 9:36 pm
by coilbook
What is the difference between linear, constant, cubic for emission ramp texture. What is the best to use for fire/smoke and what max grid value should be set to ? Thanks

Re: Emission ramp texture

Posted: Tue May 02, 2017 5:58 am
by paride4331
Hi coillbook,
https://docs.otoy.com/manuals/products/ ... e/mediums/
you could make some tests with this .max.
Regards
Paride

Re: Emission ramp texture

Posted: Tue May 02, 2017 11:35 am
by coilbook
paride4331 wrote:Hi coillbook,
https://docs.otoy.com/manuals/products/ ... e/mediums/
you could make some tests with this .max.
Regards
Paride

thank you

But i still did not see anything about iterp type. Which one is the best constant or linear Thank you

Re: Emission ramp texture

Posted: Tue May 02, 2017 11:46 am
by paride4331
Hi coilbook,
I feel linear, for my experience.
Paride