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Octane demo on Mac problem

Posted: Sat Apr 29, 2017 5:05 pm
by CarbonIX
Hi,
I installed the Octane demo for Mac, installed Cuda driver 7.5 (OSX 10.9.5, Nvidia GE Force 780, 4 GB).
Imported an obj, all obj's, textures visible in the Node Editor but in the Render Port I'm getting the Octane logo image instead of the object.
Attached is a screen shot.
What I'm doing wrong?

Thanks

Re: Octane demo on Mac problem

Posted: Mon May 01, 2017 5:40 am
by bepeg4d
Hi CarbonIX and welcome.
Everything is working correctly with your Mac, the issue here is probably the scale and the position of the obj mesh.
What is your modelling softwere?
OctaneRender works in meters, what kind of scale have you used?
You also need to create a Render Target node connected with the mesh node, to better control and define every parameter of the rendering.
ciao beppe

Re: Octane demo on Mac problem

Posted: Mon May 01, 2017 1:52 pm
by CarbonIX
Thanks for your reply.
I used Zbrush, I tried different obj's with Render target node and no luck.

Re: Octane demo on Mac problem

Posted: Mon May 01, 2017 3:09 pm
by CarbonIX
I figured out, obj was not centered in the viewport.
Thanks