Page 1 of 1
ANIMATION IN OCTANE STANDALONE
Posted: Thu Apr 27, 2017 2:37 pm
by magierski
Hi
Maybe it is a stupid question but how can I render the animation in Octane Standalone.
I've export the orbx file with the animation from modo, opened it in Octane Standalone. I can see the timeline etc.
But how can I export this 10 frames animation with other passes seleceted?
Re: ANIMATION IN OCTANE STANDALONE
Posted: Thu Apr 27, 2017 9:25 pm
by Goldorak
Have you tried using the render job nodes in 3.06 to set up a batch render of the frames you need to generate? the RJ nodes can allow you to set in/out frames for output. You can also run Octane in CLI mode which gives you a way to run render jobs from command line/batch scripts.
Re: ANIMATION IN OCTANE STANDALONE
Posted: Sun Jul 15, 2018 8:12 pm
by Uhlhorn
You have to use a command in Modo: octane.saveAnimation
(Perhaps in an newer version it is not longer necessary.)
Re: ANIMATION IN OCTANE STANDALONE
Posted: Tue Jul 17, 2018 12:49 pm
by linograndi
If you exported your animation in STandAlone using the ORBX format, just select the Batch Rendering option in the Script menu.
Re: ANIMATION IN OCTANE STANDALONE
Posted: Tue Jul 17, 2018 4:05 pm
by Uhlhorn
I tried it just with version 3.07. You have to use the command above to get an Octane file with a time line. In the Modo model tab there is an input form for commends in the lower right.