Scattered objects influence dirt shader on main object!
Posted: Thu Apr 20, 2017 3:06 pm
Hi guys,
I just run into an issue lately and Im sure there has to be a solution for that..
If I shade an object with the dirt shader and clone or scatter objects onto that object, the scattered objects influence the dirt shader on the main object too!
Is there a way to limit the dirt shader to specific objects without baking it?
Thanks in advance!
Best,
Remo
I just run into an issue lately and Im sure there has to be a solution for that..

If I shade an object with the dirt shader and clone or scatter objects onto that object, the scattered objects influence the dirt shader on the main object too!
Is there a way to limit the dirt shader to specific objects without baking it?
Thanks in advance!
Best,
Remo