Textures switching out in final render
Posted: Tue Apr 11, 2017 1:08 pm
So I'm having a weird issue rendering a large scene out of C4D. Unfortunately, I can't post the whole scene due to an NDA, but I will do my best to describe the issue.
I'm getting close to doing final renders on some scenes for a spot we're working on, and I've even done some renders of these scenes without issues. But now, what's happening is that some materials appear to be "switching" to other materials, but for the wrong objects, but only in the final renders.
Here's what the frames look like in the live viewer.



And here are the same frames that came out of my (very long) render overnight:



You can see in the final renders that the laser material has switched out to a different material. Also, the ground and car materials have switched out or are missing completely.
Do I just need to restart my machine? What could be happening here?
I'm getting close to doing final renders on some scenes for a spot we're working on, and I've even done some renders of these scenes without issues. But now, what's happening is that some materials appear to be "switching" to other materials, but for the wrong objects, but only in the final renders.
Here's what the frames look like in the live viewer.



And here are the same frames that came out of my (very long) render overnight:



You can see in the final renders that the laser material has switched out to a different material. Also, the ground and car materials have switched out or are missing completely.
Do I just need to restart my machine? What could be happening here?