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Random Float Node

Posted: Sun Apr 09, 2017 9:38 am
by Hezus.J
Would be nice to have a random Float node that can control any numeric value
for example : texture transform position or scale.. gamma.. power etc. :))
That can be great to vary texture mapping on a cloner for example

Re: Random Float Node

Posted: Sun Apr 09, 2017 7:41 pm
by aoktar
I suppose this will be possible with 3.10 OSL build.