Banding in maya render view
Posted: Thu Apr 06, 2017 2:18 pm
I don't think this is an Octane specific issue, but do you generally see banding in the maya render view when using IPR? For example see attached image.
The saved image is fine, so this may be a bit depth issue on the display of the image within the render view, is there a place to change that via preferences?
I am also finding performance issue with the render view at larger resolutions. If I have a render view open of 2K plus then maya's interface gets very laggy. Again I would say that this is not a octane specific issue.
Many other render engine have their own render view of course, so if we are relying on Maya's inbuilt view and it comes with bit-depth and performance issues that would be a shame.
Let me know if you have any solutions or at least have similar issues.
Thanks,
Darren
The saved image is fine, so this may be a bit depth issue on the display of the image within the render view, is there a place to change that via preferences?
I am also finding performance issue with the render view at larger resolutions. If I have a render view open of 2K plus then maya's interface gets very laggy. Again I would say that this is not a octane specific issue.
Many other render engine have their own render view of course, so if we are relying on Maya's inbuilt view and it comes with bit-depth and performance issues that would be a shame.
Let me know if you have any solutions or at least have similar issues.
Thanks,
Darren