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Z-depth for Octane Volume?

Posted: Wed Mar 29, 2017 12:36 pm
by Yambo
Hey Ahmet,

Is there any chance it's possible somehow to render a zdepth pass for octane volumes (TFD Smoke & Houdini VDB)?

Trying it with the latest versions without success. if not, can you think of any workaround to do that?

Thanks!

Y

Re: Z-depth for Octane Volume?

Posted: Wed Mar 29, 2017 1:24 pm
by calus
Volume can't have usual zdpeth pass as they don't have a surface.

You have to use DeepImage EXR rendering for Volume depth compositing,
but this is still not supported in C4d. ( Aoktar said maybe in 3.07 )

So rendering in Standalone and compositing in Nuke.