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How to render multiple cameras?
Posted: Mon Mar 27, 2017 10:26 am
by dgdunne
hi everyone,
I'm super new to Octane so hopefully this isn't a super difficult question!
I have a NULL that contains 3 Octane cameras - front, left and right. I'm wondering if there is a way to render all of these out at the same time with the ability to change the resolution on each camera also?
Any help would be sooooo good!
d
Re: How to render multiple cameras?
Posted: Mon Mar 27, 2017 11:02 am
by bepeg4d
Hi dgdunne,
just like c4d standard workflow, create three different Render settings with different options, then load the scene in Render Queue, duplicate it three times, and assign different render settings and different cameras, voilĂ :
Happy rendering,
ciao beppe
Re: How to render multiple cameras?
Posted: Mon Mar 27, 2017 8:03 pm
by dgdunne
bepeg4d wrote:Hi dgdunne,
just like c4d standard workflow, create three different Render settings with different options, then load the scene in Render Queue, duplicate it three times, and assign different render settings and different cameras, voilĂ :
Screen Shot 2017-03-27 at 12.57.47.jpg
Happy rendering,
ciao beppe
Thats the one! perfecto! Thanks bepeg4d.
Re: How to render multiple cameras?
Posted: Tue Mar 28, 2017 8:20 am
by slepy8
but if you wanted to make camera changes during the animation, you could use "stage object" and keyframe camera changes.
And with new functionality in R18 you have a "take system" which gives you even more control. You can enable, disable objects, change materials, change parameters and many many more. Really worth looking into it.
Just FYI