Input Values Accuracy
Posted: Tue Mar 07, 2017 11:34 am
Hi Jim !
I would like to ask you about accuracy of some input fields in material nodes in Blender:
1) Rounded Edges ( for Different Nodes ):
default accuracy limits Rounded Edges to 1mm ( 0.001 unit ). But it is wrong, cause in real life rounding could be less than 1mm.
Accuracy of this field should be at least 0.0001 unit ( 0.1 mm) . Can you fix it ?
2) Contrast ( for Color Correction Tex Node ):
Why default Contrast is .001 ? Should not it be 1.000 (to set contrast from 0 - unlimited )?
In this manual input accuracy is almost limitless ( as it should be for Rounded Nodes ) - you can input even 0.0000001. What is it for at the contrast value ?
3) HUE ( for Color Correction Tex Node ):
Could you make this filed default step .0001 when sliding ?
Thanks & greetings !
I would like to ask you about accuracy of some input fields in material nodes in Blender:
1) Rounded Edges ( for Different Nodes ):
default accuracy limits Rounded Edges to 1mm ( 0.001 unit ). But it is wrong, cause in real life rounding could be less than 1mm.
Accuracy of this field should be at least 0.0001 unit ( 0.1 mm) . Can you fix it ?
2) Contrast ( for Color Correction Tex Node ):
Why default Contrast is .001 ? Should not it be 1.000 (to set contrast from 0 - unlimited )?
In this manual input accuracy is almost limitless ( as it should be for Rounded Nodes ) - you can input even 0.0000001. What is it for at the contrast value ?
3) HUE ( for Color Correction Tex Node ):
Could you make this filed default step .0001 when sliding ?
Thanks & greetings !