Page 1 of 1
circular ramp ?
Posted: Tue Mar 07, 2017 10:38 am
by pasto
Hello,
I guess this a really octane specific question but as we can't use the houdini's color yet it would be useful to know how to generate a circular gradient, say from the center of plane to the borders.
Many thanx.
Re: circular ramp ?
Posted: Wed Mar 08, 2017 11:44 pm
by juanjgon
Hi,
This is a good question. I'm not sure how to get a procedural radial gradient in Octane. The falloff or the gradient nodes don't have a parameter to get the distance to a point or axis. Let me think about it ...
Thanks,
-Juanjo
Re: circular ramp ?
Posted: Sat Mar 11, 2017 9:52 am
by pasto
Hello,
The only way I found was this (by reproducing the c4d plugin preset), difficult to set up precisely though.
thx
Re: circular ramp ?
Posted: Sat Mar 11, 2017 10:23 am
by juanjgon
Yes, it is a good idea. Thanks for sharing it!
I hope that once we have the OSL feature in place, this kind of tools could be easily written.
Thanks,
-Juanjo
Re: circular ramp ?
Posted: Tue Jun 13, 2017 5:35 pm
by FAZ
juanjgon wrote:Yes, it is a good idea. Thanks for sharing it!
I hope that once we have the OSL feature in place, this kind of tools could be easily written.
Thanks,
-Juanjo
Any updates on Circular ramps?
Re: circular ramp ?
Posted: Tue Jun 13, 2017 9:46 pm
by juanjgon
Not yet, sorry.
Thanks,
-Juanjo