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Displacement bug with specular mat (resolved)
Posted: Mon Feb 27, 2017 2:16 pm
by visionmaster2
Hello,
i have a strange probleme when i put a displacement map on this object with specular mat.
the back head become transparent.
it doesnt append with a glossy or standard mat.
Any idea please ?
M.°
Octane 3.03.4. -4.21
Re: Displacement bug with specular mat
Posted: Mon Feb 27, 2017 2:54 pm
by paride4331
Hi visionmaster2,
could you kindly test your scene with v3.05-4.30 version?
https://render.otoy.com/customerdownloa ... -_4.30.exe
Let me know if you have solved your issue.
Regards
Paride
Re: Displacement bug with specular mat
Posted: Mon Feb 27, 2017 3:27 pm
by visionmaster2
Thank you Paride4331 but it doesnt work .
Re: Displacement bug with specular mat
Posted: Tue Feb 28, 2017 12:08 am
by visionmaster2
Hello,
i deleted the uvs in zbrush.
then uvmaster and reexport the obj and maps.
everithing works now.
i really dont understand why it bug with a specular map.
Thank you Parride4331
Re: Displacement bug with specular mat (resolved)
Posted: Tue Feb 28, 2017 7:48 am
by paride4331
Hi visionmaster2,
your issue is not dependent on specular material.
It is an issue about normals in your 3D model.
It also happens with glossy or diffuse material, you can check it in geometric normal layer.
Regards
Paride
Re: Displacement bug with specular mat (resolved)
Posted: Tue Feb 28, 2017 1:59 pm
by visionmaster2
Thank you Parride4331
sorry to have stollen your time with my problem.
Thank you for the explanation !!
Everthing is clear now
M.°