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Sofa and armchairs
Posted: Sat Feb 25, 2017 4:27 pm
by shine71
Hi Guys!
I wanted to share with you this exercise, an advertising scene set without color mapping and linear as camera response...
Challenging but intereseting exercise.
See you soon!
Re: Sofa and armchairs
Posted: Sat Feb 25, 2017 4:59 pm
by Buraq
So nice work! Congratulations
Why don't you share your work on facebook octane render group? I sure, you will get a lot of congratulations

Re: Sofa and armchairs
Posted: Sat Feb 25, 2017 5:11 pm
by shine71
Thanks a lot!!!

Will do for sure, sincerely I didn't know that...
Cheers
Re: Sofa and armchairs
Posted: Mon Feb 27, 2017 7:56 am
by vudumotion
Great work Marco!
Re: Sofa and armchairs
Posted: Mon Feb 27, 2017 9:56 am
by MildMustard
Very good render there. Please keep posting a lot more!

Good job! Is that scene a reproduction of a catalogue photo?
Care to share some details on the render? Light setup etc?
Re: Sofa and armchairs
Posted: Mon Feb 27, 2017 10:41 am
by shine71
vudumotion wrote:Great work Marco!
Thanks a lot, Dusan!
learning from best ones!
MildMustard wrote:Very good render there. Please keep posting a lot more!

Good job! Is that scene a reproduction of a catalogue photo?
Care to share some details on the render? Light setup etc?
Thanks!!!
No, I haven't got this one from a catalogue, it was all invented

Regarding the render I may say that was challenging, since for the first time since I started to use this awesome engine I wanted to try to work like in photography, so linear as response of camera and no color mapping (or highlight compression, if you prefer to call in this way).
At the end setup was done keeping a main light on the left, that is light that casts main shadows, calibrating exposure to avoid blown area on left wall, then adding some further light to balance first one. One is behind camera and another one is on the right, not direct to scene, but to the wall, so to may have only diffuse lighting from that one. FInally there is lamp light, but that is a simply emission shader, set as warm light.
I hope to have replied to what you wanted to know, if you need some further infos let me know...

Thanks and a have a good day!
Re: Sofa and armchairs
Posted: Mon Feb 27, 2017 10:56 am
by MildMustard
Thanks for the details. No post on the image? How was your render time? If you didn't already, try Adaptive Sampling and see what speed improvement you see. (It starts out the same, but slowly ramps up and gets faster and faster)
I love these kinds of renders, it isn't always as 'simple' as the scene looks hey!?

again good job dude.
Re: Sofa and armchairs
Posted: Mon Feb 27, 2017 11:19 am
by shine71
Thanks again!

no, no post since I was really pleased to see that both curves than tones, set in auto, leave everything as it was.
I will try for sure, but I use Octane plugin with C4D, so I will do that as both standalone that plugin will be released.
Regarding render time it was around 45 minutes at 2560x1440, with 4000 samples in PT.
Finally, I agree, this kind of scenes seem simple, but they aren't IMO

Thanks and see you soon!