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Status of 3.06 - 3.1
Posted: Wed Feb 15, 2017 8:16 pm
by rrbarb
Could someone from otoy please update on Pascal fix?
./rrb
Re: Status of 3.06 - 3.1
Posted: Wed Feb 15, 2017 9:57 pm
by abstrax
rrbarb wrote:Could someone from otoy please update on Pascal fix?
./rrb
There is no particular fix for Pascal. Pascal is supported since a while. We plan to release a 3.06 test build tomorrow. It will be built using CUDA 8 only (and not a mix of CUDA 7.5 and 8). I don't think that this will change anything regarding stability, but maybe it does.
If you've got a scene that causes a kernel crash, please send it to me. I'm happy to look at it. At the moment I've got only one scene that causes a kernel crash and I couldn't find the issue yet, because every time I add some code to debug the issue, it disappears. And the kernel failure occurs also on Maxwell and Kepler hardware, i.e. it's not hardware specific.
Again, if you've got a scene causing repeatable issues, please send it to me and I will have a look at it as soon as possible.
Thanks.
Re: Status of 3.06 - 3.1
Posted: Wed Feb 15, 2017 11:03 pm
by smicha
abstrax wrote:
We plan to release a 3.06 test build tomorrow. It will be built using CUDA 8 only...

Re: Status of 3.06 - 3.1
Posted: Thu Feb 16, 2017 12:05 pm
by albatetra
it's already 17th Feb in New Zealand.
Re: Status of 3.06 - 3.1
Posted: Thu Feb 16, 2017 7:38 pm
by Daniel_Ward
True, but it will also still be the 17th of February here in NZ for another 15 and 22 minutes...
Re: Status of 3.06 - 3.1
Posted: Thu Feb 16, 2017 7:44 pm
by abstrax
Daniel_Ward wrote:True, but it will also still be the 17th of February here in NZ for another 15 and 22 minutes...
Guys, in NZ the day has just begun and making a release isn't a thing that happens in 20minutes...
Re: Status of 3.06 - 3.1
Posted: Thu Feb 16, 2017 8:13 pm
by Daniel_Ward
I meant 15 hours and 22 minutes...
Well, 14 hours and 47 minutes that is now...
Re: Status of 3.06 - 3.1
Posted: Thu Feb 16, 2017 9:17 pm
by FrankPooleFloating
Come on Marcus!! Chop chop! Faster faster!

Gosh, I hope some new toys are in 3.0.6... 3.0.5 is sooooooo 2016!

Re: Status of 3.06 - 3.1
Posted: Thu Feb 16, 2017 9:28 pm
by smicha
1h 32 min till the end of this day here

Re: Status of 3.06 - 3.1
Posted: Thu Feb 16, 2017 9:38 pm
by Iceman9
There is no particular fix for Pascal.
I know that Pascal works in 3.05. But we were all hoping that our Pascal cards would in fact be faster than previous generations once Nvidia/CUDA8/Octane were all humming with optimizations.
Can we still expect 3.06 to unlock the power of these cards...and that we'll see a 20-40% speed gain?