3ds max user with couple of houdini questions
Posted: Wed Feb 08, 2017 12:56 pm
hey guys,
ive been playing with houdini on and off for the past year or two.
longterm plan is to be free from adobe and adsk.
ofcourse i was using the indie version and since it now has third party rendering support, my question is:
how well is the integration? can octane render the pyrofx and clouds volumes without problems?
are there any stumbling blocks?
appreciate any input really,
thanks
ive been playing with houdini on and off for the past year or two.
longterm plan is to be free from adobe and adsk.
ofcourse i was using the indie version and since it now has third party rendering support, my question is:
how well is the integration? can octane render the pyrofx and clouds volumes without problems?
are there any stumbling blocks?
appreciate any input really,
thanks