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does motion blur work with Phoenix FD?

Posted: Tue Jan 31, 2017 4:30 pm
by coilbook
does mb work works with phoenix? You can see when mb is on smoke is shown through chimney. Seems like it is not working. In phoenix fd output velocity channel is on.

I hope it is not another issue with 3ds max and motion blur for liquids.

Thank you

Re: does motion blur work with Phoenix FD?

Posted: Tue Jan 31, 2017 4:41 pm
by coilbook
ok we did some tests and it seems like if you output velocity or speed channel motion blur does not work in 3ds max phoenix fd. Can you guys fix this bug.


UPDATE: please disregard the top topic. It was a cylinder in the chimney without motion blur that is sticking out. But as far as mb for phoenix I am not sure if it works

Re: does motion blur work with Phoenix FD?

Posted: Wed Feb 01, 2017 12:47 am
by haze
coilbook wrote:ok we did some tests and it seems like if you output velocity or speed channel motion blur does not work in 3ds max phoenix fd. Can you guys fix this bug.


UPDATE: please disregard the top topic. It was a cylinder in the chimney without motion blur that is sticking out. But as far as mb for phoenix I am not sure if it works
If you export a VDB, does the motion blur work when loaded in standalone?

Re: does motion blur work with Phoenix FD?

Posted: Wed Feb 01, 2017 1:06 am
by coilbook
haze wrote:
coilbook wrote:ok we did some tests and it seems like if you output velocity or speed channel motion blur does not work in 3ds max phoenix fd. Can you guys fix this bug.


UPDATE: please disregard the top topic. It was a cylinder in the chimney without motion blur that is sticking out. But as far as mb for phoenix I am not sure if it works
If you export a VDB, does the motion blur work when loaded in standalone?

hi we never tried we only use phoenix native sim files. Hopefully this can be fixed since we do not use VDB and only .aur files