C4D Activation Crash + Material Alt+drop Crash
Posted: Mon Jan 30, 2017 7:03 pm
A. Windows 8.1 Professional
B. 7 x TitanX (Pascal)
C. 128GB RAM
D. Nvidia Driver Version 378.49
E. Octane Standalone 3.05.3
F. Octane Plugin 3.05.3
G. Cinema 4D R16.050
Two Issues I have experienced -
First one happened twice, but am unable to replicate just now as I don't have much free time to setup in-depth procedural materials at the moment -
With the 3.05.3 Live Viewer open, dragging and alt+dropping an Octane Material onto an Octane Mix Material to replace it, C4D becomes unresponsive and subsequently crashes.
Feel free to give it a whirl, tried to replicate it just now without assigning any shaders to the original materials - and it didn't crash. I scanned through to see if anyone had mentioned something similar,
but was unable to find anything. It could possibly be unrelated to Octane, but was more curious to see if anyone else had experienced this.
Last one, I am able to replicate every time -
Upon opening C4D R16.050 without having accessed the live viewer (to initiate the Octane Plugin Activation,) if you were to setup your project in render settings and make Octane the choice of renderer,
C4D crashes. If it doesn't crash, go to the Octane passes menu, and check the checkbox to output passes. I was unable to get past this step with my configuration.
This isn't a big deal, as normally I would have Octane already activated before changing the render settings - but a minor inconvenience to anybody who might set up their project first.
Let me know if you need any more info!
B. 7 x TitanX (Pascal)
C. 128GB RAM
D. Nvidia Driver Version 378.49
E. Octane Standalone 3.05.3
F. Octane Plugin 3.05.3
G. Cinema 4D R16.050
Two Issues I have experienced -
First one happened twice, but am unable to replicate just now as I don't have much free time to setup in-depth procedural materials at the moment -
With the 3.05.3 Live Viewer open, dragging and alt+dropping an Octane Material onto an Octane Mix Material to replace it, C4D becomes unresponsive and subsequently crashes.
Feel free to give it a whirl, tried to replicate it just now without assigning any shaders to the original materials - and it didn't crash. I scanned through to see if anyone had mentioned something similar,
but was unable to find anything. It could possibly be unrelated to Octane, but was more curious to see if anyone else had experienced this.
Last one, I am able to replicate every time -
Upon opening C4D R16.050 without having accessed the live viewer (to initiate the Octane Plugin Activation,) if you were to setup your project in render settings and make Octane the choice of renderer,
C4D crashes. If it doesn't crash, go to the Octane passes menu, and check the checkbox to output passes. I was unable to get past this step with my configuration.
This isn't a big deal, as normally I would have Octane already activated before changing the render settings - but a minor inconvenience to anybody who might set up their project first.
Let me know if you need any more info!