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this would be a helpfull addon to the texture manager

Posted: Tue Jan 24, 2017 8:04 pm
by miohn
Hi,

sadly only for 3D Max, but this would be really helpfull to have
inside the octane texture-manager for resizing textures, when you come
to your VRam limits and already have tons of materials in the scene.

https://renderpeople.com/plugin/

Any change to get something like this implemented some day?

thanks
Mike

Re: this would be a helpfull addon to the texture manager

Posted: Tue Jan 24, 2017 9:07 pm
by aoktar
I can be resized by a script. I hope to see somebody write this.

Re: this would be a helpfull addon to the texture manager

Posted: Thu Jan 26, 2017 5:24 pm
by DinoMuhic
I like the way Redshift handles textures in RAM.
It cuts and converts all textures into 256*256px tiles and then only loads in the tile that is visible by the camera or ray which saves a TON of Vram and makes it super fast.

Would love to see something like this in Octane too.