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Bass & Amp
Posted: Fri Feb 26, 2010 12:25 am
by nuverian
So.. Here is my first scene with octane.. I hope you like it. Some of the renders are with pathtracing and some others with directlighting.
I can't wait for area lights to come
Thanks for watching
Re: Bass & Amp
Posted: Fri Feb 26, 2010 12:59 am
by mib2berlin
Very nice and realistic models and materials.
Give us information about your hardware and render times, please.
I cant resist to run one of your images through Hotpixels.
It is freeware:
http://www.mediachance.com/digicam/hotpixels.htm
Cheers mib
Runs also under linux with wine.

Re: Bass & Amp
Posted: Fri Feb 26, 2010 1:33 am
by nuverian
Hey thanks, and also for reminding me the name of the hotpixels software.
My PC is:
i7 720
GTS 250
6GB RAM
Now, except for that render you fixed in hotpixels (thanks

the rendertimes were about 2 minutes I think
The close up of the bass though, was running for over 10-15 minutes
Side note: I had quite a hard time creting the material of the bridge (the metal structure that holds the strings to the bottom).
I couldnt and still havent get the result I wanted. With pathtracing, the bridge either looked blown up or not reflecting.
With directlighting cause of the Ambient Occlusion, it kinda worked but still not there.
Re: Bass & Amp
Posted: Fri Feb 26, 2010 9:30 am
by Sam
Top notch models !
I love the last render with the depth of field on the amp, very cool
Area lights (emmiters) are gonna be available with the Beta soon
Good render times also
Re: Bass & Amp
Posted: Fri Feb 26, 2010 2:24 pm
by Phr0stByte
Hey - a lefty bass! Very cool renders. I would like to see the exposure cranked up a little, but you can always adjust the WB after the fact, I guess. Great stuff!
Re: Bass & Amp
Posted: Fri Feb 26, 2010 5:54 pm
by mlody47
nice stuff man

love it
Re: Bass & Amp
Posted: Fri Feb 26, 2010 6:21 pm
by James
Fantastic renders and models here!
Re: Bass & Amp
Posted: Fri Feb 26, 2010 6:35 pm
by nuverian
Thanks guys. I'm glad you like them.