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3ds max crash with Render Elements + Scanline [SOLVED]

Posted: Wed Jan 11, 2017 10:27 pm
by caleoglesby
I am running into an issue that has stopped me from moving forward. I am attempting to render passes with the default Scanline renderer. Why would I want to use Scanline when I have Octane? I don't know, but I just need some simple Z-passes and vector data that has always worked perfectly in the regular 3ds max Scanline mode.

My scenes can be totally empty or just a sphere, however when I open the render settings with Scanline and under the render elements tab, clicking render elements to select what passes I want to save out. This is where i get a hard crash in both 3ds max 2016 and 2017.

Autodesk has directed me here - saying that it is a crash happening due to Octane, but I am mostly just interested in knowing how I can proceed without uninstalling Octane whenever I need scanline passes. Do I need to have multiple 3ds max installs to use regular scanline rendering + render elements.

Thanks for any assistance in advance!

Re: 3ds max crash with Render Elements + Scanline

Posted: Thu Jan 12, 2017 4:43 am
by Goldisart
+

Re: 3ds max crash with Render Elements + Scanline

Posted: Fri Jan 13, 2017 11:04 am
by paride4331
Hi caleoglesby,
which Octane 3dsMax plugin version are you using?
Regards
Paride

Re: 3ds max crash with Render Elements + Scanline

Posted: Sat Jan 14, 2017 2:22 am
by caleoglesby
Currently using the most current version - 3.03.4-4.21, but I have rolled back a couple and they all have the same crash issue in 3ds max 2016 & 3ds max 2017.

Re: 3ds max crash with Render Elements + Scanline

Posted: Sat Jan 14, 2017 8:23 am
by ThaRaven
Had similar in issues way back in v2 so its an old bug

Re: 3ds max crash with Render Elements + Scanline

Posted: Mon Jan 16, 2017 11:30 am
by paride4331
Hi caleoglesby,
Your issue should have been fixed on 4.22
you might try downloading the 4.25 and try.
https://render.otoy.com/customerdownloa ... -_4.25.exe
Regards
Paride

Re: 3ds max crash with Render Elements + Scanline

Posted: Wed Jan 18, 2017 5:38 pm
by caleoglesby
You were correct, Version 4.25 fixed this issue - thank you so much!