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Lock Camera in Live Viewer

Posted: Tue Jan 10, 2017 8:00 pm
by adamwhatelse
Is there a way to lock the Camera in the Octane Live Viewer, while still using different Cameras in the C4D Viewport to set up a scene, and tweak some aspects of it, while the Octane Live Viewer doesn't change from - let's say: a dedicated "Final " Camera?
Much obliged! :)

Re: Lock Camera in Live Viewer

Posted: Tue Jan 10, 2017 8:51 pm
by aoktar
No it's designed for working with active camera. Use Picture Viewer for final outputs.

Re: Lock Camera in Live Viewer

Posted: Tue Jan 10, 2017 9:21 pm
by mesut
well, i usually do work like that actually.
guess by using a kind of a workaround:
i have one screen divided into a) live viewer and b) the editor.
this b)-part itself is also divided into two 3d-views (via tabs). the first view is the camera view (by setting "use as camera view", the second one is any other camera.
this way, live viewer can update the rendercamera-perspective, while i do my edits using any other camera.

hope, that helps.

Re: Lock Camera in Live Viewer

Posted: Tue Jan 10, 2017 11:42 pm
by adamwhatelse
mesut wrote:well, i usually do work like that actually.
guess by using a kind of a workaround:
i have one screen divided into a) live viewer and b) the editor.
this b)-part itself is also divided into two 3d-views (via tabs). the first view is the camera view (by setting "use as camera view", the second one is any other camera.
this way, live viewer can update the rendercamera-perspective, while i do my edits using any other camera.

hope, that helps.
Great! Thought it was gonna be something like that! Exactly what I was looking for!!
Thx!!