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gpu and cpu

Posted: Fri Mar 18, 2011 2:53 pm
by r0ug3r
Hi yoyoz,
how are the things goin'. i have this out of the hook question.

Is it possible to use gpu and cpu in RS at the same time.? like the rendering is in a floating panel but GPU takes care of the rendering kernel (PT or DL) while CPU takes care of preview camera and preview imager, and they interactively interacts with each other while rendering and adjusting.???? :P

also..... Could it be possible to save animated camera or object in ocs? and push RS to render the animation continuosly from within and automatic saves the image.
coz' u know it has always been an issue of reloading the scene and restarting octane on every frame.

just an idea maybe? :idea: :)


thanks!!

chow!!

Re: gpu and cpu

Posted: Fri Mar 18, 2011 3:12 pm
by face
Octane and the exportes are different things.
The plugindevs have nothing to do with the developement of Octane.

The ocs is a file format, in which Octane saved the settings which you have adjusted in Octane.
There is no geometric data inside the ocs.
I don´t think that Octane continuous read the ocs for any changes, also it´s impossible to animate thinks inside the ocs, without reload the scene...

face

Re: gpu and cpu

Posted: Sat Mar 19, 2011 3:01 am
by r0ug3r
face wrote:Octane and the exportes are different things.
The plugindevs have nothing to do with the developement of Octane.

The ocs is a file format, in which Octane saved the settings which you have adjusted in Octane.
There is no geometric data inside the ocs.
I don´t think that Octane continuous read the ocs for any changes, also it´s impossible to animate thinks inside the ocs, without reload the scene...

face
ok.. thanks man!! :)