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Directlight and patchtracing ?
Posted: Thu Feb 25, 2010 3:11 pm
by nuverian
When i change from one to another i realy can't see any diference in the render. Is something I am doing wrong?
(i just delete the direclight node and plug the pathtrace in it's place)
Thanks
-EDIT: in fact even if I dont plug any of the 2 kernels the results are still the same
Re: Directlight and patchtracing ?
Posted: Thu Feb 25, 2010 3:26 pm
by radiance
Hi,
Just click on the preview rendertarget and swap the directlighting node to pathtracing in the node inspector (eg window on the right).
No need to connect/disconnect...
Radiance
Re: Directlight and patchtracing ?
Posted: Thu Feb 25, 2010 4:52 pm
by Daniel79
But what is the different between directlight and Patchtracing??
Re: Directlight and patchtracing ?
Posted: Thu Feb 25, 2010 5:22 pm
by enricocerica
With direct lighting you don't have indirect illumination but you can have ambient occlusion and manage the distance of that fx, so very cool to have a quick result but not as realistic as with pathtracing.