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Disable Mipmapping

Posted: Sat Jan 07, 2017 7:42 am
by dandod
I have a 32x32 png I wish to use for surfacing as "tiles", but when it is enlarged it blurs (mipmapping?). Is there a way to make it stay pixellated and sharp?
I have disabled mipmapping in the image editor in LW, but it did not change.

The workaround is just to enlarge it in a paint program, but I was wondering if there was a way to do it in Lightwave/Octane.

Thanks!

Re: Disable Mipmapping

Posted: Sat Jan 07, 2017 12:11 pm
by juanjgon
Hi,

Sorry, I'm afraid that Octane doesn't have the texture filtering parameters exposed currently. I can't figure how to disable the texture filtering in the texture image node.

Thanks,
-Juanjo