To juanjgon
Posted: Fri Jan 06, 2017 2:47 pm
HI juanjgon
Do you remember asking about errors in your project that you did not know before?
I have since continued my tedious tests alone.
I do not know how their developers are going, but I found the cause and solved it.
I do not know the exact reason, but I suspect that the cause is the problem that came out of optimizing for Cuda 8.0
In version 3.04.3 it was rendered in Maxwell TitanX, but in later versions it also caused an error in Maxwell TitanX as well as Pascal TitanX.
The cause was the Octane nodes created in 3.04.3
There have been some changes to the node since 3.04.3
But I do not know what has changed.
I am not a developer .....
But there seems to have been something important.
The change seems to have been a problem that can not be applied to the nodes applied to existing scenes.
So when I uploaded version 3.04.3 version after upgrading 3.04.3 version and rendered it, there was an error and Lightwave error occurred.
I loaded the 3.04.3 version of the data and checked out the Surface Node,
I deleted all data from the Render Target Node and saved the scene. Of course we saved all the Objects.
Then reopen the Scene and reapply the Render Target's Node,
I check in the Surface Node again.
In order to figure this out I tested it in almost every way I could for almost two months,
I was able to find a problem with this cause.
Do you remember asking about errors in your project that you did not know before?
I have since continued my tedious tests alone.
I do not know how their developers are going, but I found the cause and solved it.
I do not know the exact reason, but I suspect that the cause is the problem that came out of optimizing for Cuda 8.0
In version 3.04.3 it was rendered in Maxwell TitanX, but in later versions it also caused an error in Maxwell TitanX as well as Pascal TitanX.
The cause was the Octane nodes created in 3.04.3
There have been some changes to the node since 3.04.3
But I do not know what has changed.
I am not a developer .....
But there seems to have been something important.
The change seems to have been a problem that can not be applied to the nodes applied to existing scenes.
So when I uploaded version 3.04.3 version after upgrading 3.04.3 version and rendered it, there was an error and Lightwave error occurred.
I loaded the 3.04.3 version of the data and checked out the Surface Node,
I deleted all data from the Render Target Node and saved the scene. Of course we saved all the Objects.
Then reopen the Scene and reapply the Render Target's Node,
I check in the Surface Node again.
In order to figure this out I tested it in almost every way I could for almost two months,
I was able to find a problem with this cause.