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Baking a HDRI inside C4D

Posted: Mon Jan 02, 2017 9:48 pm
by schodt
This might be a stupid question.. But is it possible to somehow bake a HDRI from a scene in C4D which is made with Octane Reder materials? The scene is lit with a HDRI image, and has multiple lights.

The reason I want to do this, is to use the HDRI for closeup shots, so I can keep the reflections of the rooms objects, but save VRAM from less geometry used.

Re: Baking a HDRI inside C4D

Posted: Mon Jan 02, 2017 10:52 pm
by aoktar
I think yes! Check panoramic camera with linear exr output.

Re: Baking a HDRI inside C4D

Posted: Tue Jan 03, 2017 11:50 am
by schodt
Great! Thank you very much Aoktar, will try that out!