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Faster "Geometry processing"

Posted: Tue Dec 27, 2016 9:40 am
by mateusz_s
Hi,
is it possible to optimize the Processing Geometry task that comes before the actual rendering?
I know that it depends on the scene complexity but the point is processing the same amout of time before each frame.
Some renders deals with this task faster.

Re: Faster "Geometry processing"

Posted: Tue Dec 27, 2016 9:51 am
by paride4331
Hi mateusz_s,
Yes, this is a topic where developers are thinking in order to optimize the time, especially for animations.
Regards
Paride