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Some question before buying
Posted: Tue Mar 15, 2011 10:18 am
by dedandy
hy all!
I want to buy your GREAT software, but just some question....
Are there some materials on database, and some tutorials to make it? ... I do not find nothing in forum to replicate materials like cement/plastic/glass leather and more.... Or you sell DB separately?!
If I buy program, I read there are free update until 1.2 version, but for further version? ... Price will be in the same order or greater or there are particular condition to subscriber?!
I'm a 3dsmax/maya user. i know your import format is obj, but there are a plugin to export scene (camera and light integrated) in your software?
Thx you
regards
dedandy
Re: Some question before buying
Posted: Tue Mar 15, 2011 10:33 am
by dedandy
And another 2 questions...
Cuda drivers is Nvidia software, or better, you need any nvidia gtx to work.
Well Octane software need nvidia gtx graphic card or it work with ati graphic card?! ...
and could you buy (example) 2 or 3 gtx580 (or ati) ad use octane to have better results in less times?!
thx
dedandy
ps:
I'm sorry for my english and for my "lack hardware knowledges"

Re: Some question before buying
Posted: Tue Mar 15, 2011 10:57 am
by kubo
first it is cuda based, so right now you need an Nvidia card cuda capable. The more cuda cores the faster, the more vram bigger scenes you'll be able to "fit in". Vram doesn't add up, and it's limited by the lower denominator, so if you got one with 1Gb and another GPU with 2Gb you can only use 1Gb. The more GPU's you add the faster it'll go, if you double the number of cores, you cut by half render times. There is a little more to it, but this are the basics.
LiveDB includes materials set to go (drag and drop in your scene) made by the users, and it grows everyday. In the manual you can see how to do different materials and how to use the different nodes
http://www.refractivesoftware.com/forum ... =21&t=4071, also as a user you can download one that you like from the live DB and see how it was done and play with it to suit your needs.
Check this thread to see how you can export manually from your modeling app to octane
http://www.refractivesoftware.com/forum ... f=21&t=362. The plugins work really good, you don't need any knowledge of exporting settings and such and can export also camera position and sun position, also with them you can export an animation (manually it's a total pain). Besides sun the other lights are mesh emmiters so to use them in octane apply a material (i.e. named "light") to the mesh you want to use as emmitter and in octane use an emmitter material for it.
The beta license gives you current version up to (but not including) 2.0, that means the incoming 1.0, 1.1......1.999999, then there will we an upgrade fee.
Hope that helps you decide, and if you have the chance try out the demo with one of your scenes, it'll blow your mind for sure, even thou it's not up to date and current build has tons of new and awesome features.
Re: Some question before buying
Posted: Tue Mar 15, 2011 2:02 pm
by dedandy
thx.... I understand all!
i'm not any cuda graphics card.... but I need to update my workstation (an old dual pc dualcore opteron 4gb with an old quadro 560fx.... system around 3-4 years ago with 3dsmax/vray) ... any suggestion for subsystem!?...
CPU/motherboard-total_RAM?!
May I choose 1 quadro card (to work with many polys in 3dsmax) and 2 gtx 580 2-3gb Vram?! or 1 gtx590?!... Or better 2 460?! which quadro?! or is it possible to work with many polys in 3dsmax with gtx alone? and import setup and render in octane well?!
thx
ps: I can pay 500-1k-max 1.5k euros?!
Re: Some question before buying
Posted: Tue Mar 15, 2011 7:30 pm
by kubo
well, I don't have or had a quadro card, but search the forum, there's tons of info about it.
I'm guessing the top rig would be a quadro\tesla for display and some gtx for rendering, the 580 or the 460 would be a good choice, it depends on your budget. The 590, there is a thread about it, check it out.