Scattered geo on XP not rendering in picture viewer
Posted: Thu Dec 15, 2016 10:49 pm
For speed, I am scattering spheres on the sprites set to point cloud from a very simple XP rig. Can see it, and set it up in the live viewer just great. Rendering in picture viewer/render queue, no scattered spheres show up.
Put an object tag with 'force update in picture viewer' from just the system to literally everything testing it each step (scatter object, emitter, cache, sprite generator, the XP system, even the sphere I used for the scatter, literally everything), no change, set it to resend entire scene each frame (labeled deprecated), no spheres from scatter, nothing. This includes a tag on xpEmitter with particle rendering on. Which results in a single, solitary sphere in the center of the frame.
Rendering frame by frame in live viewer, resending entire scene each time, its fine. Ideas?
XP2.5 in R13 I did not have this issue for some reason, recently updated to 3.5. R18 with 3.04.5-R2 and most recent XP3.5 build. Super simple file is attached where I see the issue.
Put an object tag with 'force update in picture viewer' from just the system to literally everything testing it each step (scatter object, emitter, cache, sprite generator, the XP system, even the sphere I used for the scatter, literally everything), no change, set it to resend entire scene each frame (labeled deprecated), no spheres from scatter, nothing. This includes a tag on xpEmitter with particle rendering on. Which results in a single, solitary sphere in the center of the frame.
Rendering frame by frame in live viewer, resending entire scene each time, its fine. Ideas?
XP2.5 in R13 I did not have this issue for some reason, recently updated to 3.5. R18 with 3.04.5-R2 and most recent XP3.5 build. Super simple file is attached where I see the issue.