AO Z-Depth etc in info channel and Render Element
Posted: Tue Dec 13, 2016 1:33 pm
Hi Guys,
I have attached some sreenshots to help about 3dsmax workflow.
1 screenshot about AO, Z-depth etc with info_channel in OctaneRender Viewport.
As you can see AO dists parameter in info_channel is not independent of AO dists parameter in Direct light AO;
I find this annoying; I will try to Know if the developers can fix it.
5 screenshots about AO, Z-depth etc with Render Elements.
As you can see Render Element is not interactive.
I will try to know if the developers can fix it.
it would be nice if AO dists parameter in info_channel, is automatically added to AO dists parameter in Render Element.
Note: AO dists 0.01 equals in SA. I don't know why, but it is not an issue in 3dsmax
Note: Don't forget, the values are expressed in meters.
Regards
Paride
I have attached some sreenshots to help about 3dsmax workflow.
1 screenshot about AO, Z-depth etc with info_channel in OctaneRender Viewport.
As you can see AO dists parameter in info_channel is not independent of AO dists parameter in Direct light AO;
I find this annoying; I will try to Know if the developers can fix it.
5 screenshots about AO, Z-depth etc with Render Elements.
As you can see Render Element is not interactive.
I will try to know if the developers can fix it.
it would be nice if AO dists parameter in info_channel, is automatically added to AO dists parameter in Render Element.
Note: AO dists 0.01 equals in SA. I don't know why, but it is not an issue in 3dsmax
Note: Don't forget, the values are expressed in meters.
Regards
Paride