Octane cannot handel "adaptive smoke domain"
Posted: Mon Dec 12, 2016 1:08 am
This happens using the integrated Blender-Octane-Version (2.78a):
When rendering a smoke/fire-simulation that used "adaptive-domain", octane resizes the flame (looks like).
In the viewport - and viewport-preview everything is fine- but when rendering an animation it seems octane does not handle the adaptive domain correctly.
1. Open the blend
2. Select the Smoke Domain
3. Go to the physics-tabs and scroll down the smokeoptions
4. Enable "Smoke Adaptive Domain" checkbox
5. Play the animation for around 10 frames, then STOP simulating
6. At the last simulated frame press F12 to see what happens
System: Win7 64bit, GTX780, 32GB DDR5 RAM, NVidia Driver 375.95, Octane 3.04.4, Blender Octane Edition 2.78a, Octane Server TEST3
Greets, Dennis
When rendering a smoke/fire-simulation that used "adaptive-domain", octane resizes the flame (looks like).
In the viewport - and viewport-preview everything is fine- but when rendering an animation it seems octane does not handle the adaptive domain correctly.
1. Open the blend
2. Select the Smoke Domain
3. Go to the physics-tabs and scroll down the smokeoptions
4. Enable "Smoke Adaptive Domain" checkbox
5. Play the animation for around 10 frames, then STOP simulating
6. At the last simulated frame press F12 to see what happens
System: Win7 64bit, GTX780, 32GB DDR5 RAM, NVidia Driver 375.95, Octane 3.04.4, Blender Octane Edition 2.78a, Octane Server TEST3
Greets, Dennis