Feed Octane RGB values to C4D RGB values?
Posted: Thu Dec 08, 2016 12:18 am
Having a hard time wrapping my head around an issue... what I'm trying to do is convert an Octane Diffuse channel's Color RGB values to C4D's RGB value with no success. My closest attempt was feeding the Octane's RGB value (0 to 1) through a Range Mapper using a min/max of 0 and 255 to Octane's 0 to 1 and that didn't quite work... doing that gave me a properly range mapped number, but apparently the Octane 0 to 1 value doesn't really map to C4D's 0 to 255 to give me the correct RGB value.
I hope I explained that well enough for someone to figure out what I'm getting at and hopefully have a solution... I have a feeling it's something obvious that I'm missing (or perhaps not)... dabbled with float conversions and stuff like that and was way off.
Anyone who's got some insight to my conundrum would be greatly appreciated!
I hope I explained that well enough for someone to figure out what I'm getting at and hopefully have a solution... I have a feeling it's something obvious that I'm missing (or perhaps not)... dabbled with float conversions and stuff like that and was way off.
Anyone who's got some insight to my conundrum would be greatly appreciated!