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Rendering color in transmission channel with alpha?

Posted: Wed Dec 07, 2016 10:26 am
by Remo
Hey guys,
I was just wondering, how I can get the transmission color rendered, if I render tinted glass with alpha. The color occours only in the reflection or refraction.
I pretty much tried out every pass and there is no colored pass with alpha or such thing...(if there is nothing behind the glass the glass will just stay totally transparent).

Am I missing something? Or is it a compositing thing?

Here is a screenshot (btw, how can I upload the test scene?)
Id appreciate every hint..:)

Cheers, Remo

Re: Rendering color in transmission channel with alpha?

Posted: Thu Dec 08, 2016 11:24 am
by bepeg4d
Hi Remo,
please, look at this other discussion:
viewtopic.php?f=30&t=56901&p=292034&hil ... ha#p292361
ciao beppe

Re: Rendering color in transmission channel with alpha?

Posted: Thu Dec 08, 2016 4:45 pm
by Remo
bepeg4d wrote:Hi Remo,
please, look at this other discussion:
viewtopic.php?f=30&t=56901&p=292034&hil ... ha#p292361
ciao beppe

allright...thanks for the hint! :)