Is there anything you can do about Octane geometry struggle?
Posted: Mon Dec 05, 2016 10:42 am
I've got a MSI GeForce GTX 960 GAMING 4G graphics card, and when I'm using the forester plugin I reaaalllly have to yank down all the segments and delete several trees and do some insane scene optimization and then I still have to pray it works out.
Is there anything I can do about it? I wish it would just take more time and use less memory rather than go full out on my graphics card and then give the 'octane....dll has crashed'.
Is there anything I can do about it? I wish it would just take more time and use less memory rather than go full out on my graphics card and then give the 'octane....dll has crashed'.