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VIEWPORT TEXTURE PREVIEWS - ERROR FOUND

Posted: Sun Dec 04, 2016 9:17 pm
by richardyarlett
Ok ok after a LOT OF RESEARCH and installing and uninstalling every version since 3.02 - 3.17 upwards, I have found the exact version where the VIEWPORT TEXTURE PREVIEW was broken for textures using the "REAL WORLD MAP SIZE" as I use in architectural rendering.

VERSION 3.03.2 - 4.9 it was completely fine. See attached.

VERSION 3.03.2 - 4.10 it was suddenly broken. See attached.

Both of these screenshots have IDENTICAL settings. Nothing changed. The texture map is applied with a 12 x 12 "REAL WORLD MAP SIZE"
There must be something subtle in the code you guys changed that broke the VIEWPORT textures preview system. Please try to dial into this new information. It took hours to figure out exactly when it got broken.

Re: VIEWPORT TEXTURE PREVIEWS - ERROR FOUND

Posted: Sun Dec 04, 2016 9:20 pm
by richardyarlett
Here is the scene for someone to test

Re: VIEWPORT TEXTURE PREVIEWS - ERROR FOUND

Posted: Mon Dec 05, 2016 11:19 am
by paride4331
Hi richardyarlett,
Issue you report is fixed in the next 4.27
a screenshot attached
Kind Regards
Gabriele

Re: VIEWPORT TEXTURE PREVIEWS - ERROR FOUND

Posted: Wed Dec 07, 2016 3:52 am
by richardyarlett
Thanks man.
Can I ask another question since you are talking about 4.27. Have you guys figured out why I always get a crash now when trying to access anything to do with TEXTURE ENVIRONMENT in mtl editor ?