Creating materials for Reuse
Posted: Sun Dec 04, 2016 6:08 pm
I'm getting a little confused when a material gets quite complex with multiple mix materials. If I have multiple mix materials but I apply it to another model and it doesn't look right, do I have to copy the material and all of its children in order to change the projection and transform nodes?
Is this just one of those things you have to do?
I have the OctaneVR version so not sure how this differs to the test releases, I have read Aoktar has made improvements to this but I don't have access to that, think I will buy full version soon.
Thanks.
Is this just one of those things you have to do?
I have the OctaneVR version so not sure how this differs to the test releases, I have read Aoktar has made improvements to this but I don't have access to that, think I will buy full version soon.
Thanks.