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any plans about displacement mapping

Posted: Sat Mar 12, 2011 6:41 pm
by ello
hey there,

are you going to implement displacement mapping with geometry tesselation to octane? since it is possible to do such stuff on the gpu it should work, right? and it would be a very useful feature :)

cheers,
ello

Re: any plans about displacement mapping

Posted: Sun Mar 13, 2011 10:29 am
by kubo
do a forum search, http://www.refractivesoftware.com/forum ... splacement, this was from a year ago, yet I don't think displacement is in the near future yet, it seems is not quite like tesselation in games, much more tough to convert for gpu rendering.