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cant get an alpha from a specular material

Posted: Sun Nov 20, 2016 3:54 pm
by stubbs
i need to deliver a rendering of a bottle with an alpha channel so i can be composed on several different backgrounds. i cant manage to get a transparent alpha channel or object ID pass for the glass out of octane. Its always completely solid as it would be with an opaque material.

Re: cant get an alpha from a specular material

Posted: Tue Nov 22, 2016 3:04 pm
by aoktar
Octane_material->Common->Affect_alpha is your friend.

Re: cant get an alpha from a specular material

Posted: Thu Nov 24, 2016 8:36 am
by Remo
aw man, thanks a lot! :)