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octaneGradientTexture node - Bug and UI request [SOLVED]
Posted: Tue Nov 15, 2016 10:48 am
by QuinceHungaryKft
#1 BUG
- There is a serious and easily recreated bug in the octaneGradientTexture node.
If a "color entry list" item has the property "RGB color" value of 0, It will become invisible/unreachable upon next load.
- The position values are normalized.
#2 UI update request:
Please implement a visual gradient builder as featured in all other plugins.
Re: octaneGradientTexture node - Bug and UI update request
Posted: Sun Jan 01, 2017 1:13 pm
by calus
QuinceHungaryKft wrote:#1 BUG
- There is a serious and easily recreated bug in the octaneGradientTexture node.
If a "color entry list" item has the property "RGB color" value of 0, It will become invisible/unreachable upon next load.
This bug is fixed in OctaneRender for Maya 3.05.1 - 9.16
(I think it was fixed in an earlier version, don't know which one)
EDIT: I tested badly, the bug was still in this version, sorry for the confusion. 
but it only happens now if the color entry is black AND has its position to 0 .
Re: octaneGradientTexture node - Bug and UI request [SOLVED]
Posted: Fri Jan 20, 2017 8:08 am
by calus
QuinceHungaryKft wrote:#1 BUG
- There is a serious and easily recreated bug in the octaneGradientTexture node.
If a "color entry list" item has the property "RGB color" value of 0, It will become invisible/unreachable upon next load.
This bug is still in OctaneRender for Maya 3.05.3 - 9.26
To reproduce the bug:
1/ Create a gradient texture node, create several color entry, keep the first one black and position 0 :
2/ Save the scene and open it again :
3/ The first color entry disappeared !
The same bug happens with Volume Color Gradient node.
Re: octaneGradientTexture node - Bug and UI request
Posted: Thu Feb 02, 2017 10:48 am
by calus
This bug is fixed in OctaneRender® for Maya® 3.05.3 - 9.31