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Modo Octane Render Queue
Posted: Mon Nov 14, 2016 7:32 pm
by mpaquin
I know Modo doesn't have a render queue, but has anyone used a 3rd party solution for rendering Octane animations from Modo?
Re: Modo Octane Render Queue
Posted: Mon Nov 14, 2016 7:43 pm
by Dmi3ryd
Have you tried to use modo render passes groups?
I found it's very useful.
Re: Modo Octane Render Queue
Posted: Mon Nov 14, 2016 9:40 pm
by mpaquin
I was thinking more along the lines of sending multiple scenes or files to render. I'm used to having Backburner at the office, but would like something similar for Modo and Octane at home.
Re: Modo Octane Render Queue
Posted: Mon Nov 14, 2016 10:35 pm
by face_off
If you are handy with Modo python you could write something to do this. Or export each lxo to orbx and render using an Octane Standalone render queue LUA script.
Paul
Re: Modo Octane Render Queue
Posted: Fri Jan 26, 2018 10:25 pm
by Hesekiel2517
Dmi3ryd mentioned Render Passes Groups. Is it possible to set up different Render Passes in Modo and Render them with Octane? That would help a lot since I have to render a lot of variations of a scene.
Re: Modo Octane Render Queue
Posted: Sat Jan 27, 2018 3:21 am
by face_off
Dmi3ryd mentioned Render Passes Groups. Is it possible to set up different Render Passes in Modo and Render them with Octane? That would help a lot since I have to render a lot of variations of a scene.
Sorry - I don't completely understand what you are trying to do here. If you are rendering an animation, you can tick the Kernel->Animation->Export Render Passes as Discrete Files to save each render pass in a separate file each frame.
Paul
Re: Modo Octane Render Queue
Posted: Sat Jan 27, 2018 10:29 am
by Hesekiel2517
No

Modo has a function to setup different scene states as Render Passes:
For Example:
Pass 1:
Mesh 1
Material 1
Pass 2:
Mesh 1
Material 2
Pass 3:
Mesh 2
Material 1
Then you can hit Render Passes and Modo will automatically render each of these settings. When I read Dmi3ryds post i thought it is somehow possible with octane. Is it?
https://help.thefoundry.co.uk/modo/cont ... asses.html
https://www.youtube.com/watch?v=_5Uz7NGNVTY
Re: Modo Octane Render Queue
Posted: Sun Jan 28, 2018 12:58 am
by face_off
When I read Dmi3ryds post i thought it is somehow possible with octane. Is it?
Sorry - I am not sure if this is possible or not.
Paul