Unused Materials Loading. Can they be disabled?
Posted: Sat Nov 12, 2016 9:42 pm
Hey folks!
I am working on a scene here just trying out some new styles and testing my new laptop with a GTX 1070 out. I noticed that I have materials that are exporting because they are applied to objects in the scene even though these objects are disabled and hidden.
Is there a global setting I can set to disable material exports for objects that are hidden or disabled?
Would be very helpful! I am loading 2 8k maps from World Machine that are each 16bit and it slows the load time substantially. In the mean time I'll just remove the tag until I need to render said object again.
Thanks in advance!
I am working on a scene here just trying out some new styles and testing my new laptop with a GTX 1070 out. I noticed that I have materials that are exporting because they are applied to objects in the scene even though these objects are disabled and hidden.
Is there a global setting I can set to disable material exports for objects that are hidden or disabled?
Would be very helpful! I am loading 2 8k maps from World Machine that are each 16bit and it slows the load time substantially. In the mean time I'll just remove the tag until I need to render said object again.
Thanks in advance!