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Model of a Kitchen - My first big project as a 3D artist!

Posted: Thu Mar 10, 2011 1:58 am
by saford91
This has occupied my time for the past two weeks, hope you like it!
Kitchen_hardwood.jpg

Re: Model of a Kitchen - My first big project as a 3D artist!

Posted: Thu Mar 10, 2011 5:55 pm
by Arturus
Not too shabby. :P
I can see the look you're going for a drab look with the walls, but some low - contrast wall paper'd be nice.
Like this - http://www.cgtextures.com/texview.php?i ... 8a23002d9c
You know, just to add some variety.

Apart from that, everything looks pretty awesome!

Re: Model of a Kitchen - My first big project as a 3D artist!

Posted: Thu Mar 10, 2011 7:13 pm
by MaTtY631990
Switch render kernel to pathtracing and play around with tonemapper.

Re: Model of a Kitchen - My first big project as a 3D artist!

Posted: Sat Mar 12, 2011 5:02 am
by saford91
What will switching it to pathtracing do?

Re: Model of a Kitchen - My first big project as a 3D artist!

Posted: Sun Mar 13, 2011 8:09 am
by MaTtY631990
It will give a more photoreal result. It requires a bit longer render time but better result.

Posted: Wed Mar 16, 2011 7:33 am
by saford91
What's tonemapper?