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Any news ?

Posted: Wed Nov 09, 2016 9:54 am
by HHbomb
Any news ?

Re: Any news ?

Posted: Wed Nov 09, 2016 10:56 am
by paride4331
Hi HHbomb,
new developer of Octane 3dsMax plugin is working to resolve the issue had in 4.22.
There were obvious problems around freezing etc I think we should have a little patience,
this was the first developer's release since he got his hands on the plugin.
the near future, we will try to improve communication between users and developers.
we will try to make the best possible workflow through SDK, in the future OSL could solve many needs.
I will try to mediate the user requests with the work developers. Your support is very important.
Regards
Paride

Octane SDK to 3.04.3 (now max plugin uses 3.03.4) for 4.24.
next changelog will be:
//4.23
//-added menus to select valid VDB grid names for volume channel IDs
//-added options to change usage of empty VDB volume channel IDs (Tools tab)
//-added 'Explore folder' buttons in Tools/Troubleshooting
//-fixed dialog items scaling (eg, using 4K monitor and 150% scaling in Windows)
//-fixed new crash from 4.22 in material conversion

Re: Any news ?

Posted: Wed Nov 09, 2016 1:40 pm
by HHbomb
Thanks for keeping in touch.

Re: Any news ?

Posted: Wed Nov 09, 2016 4:02 pm
by mikinik
paride4331 wrote: //-added menus to select valid VDB grid names for volume channel IDs
//-added options to change usage of empty VDB volume channel IDs (Tools tab)
wow. very useful things!

Re: Any news ?

Posted: Thu Nov 10, 2016 6:31 am
by thekwen
//-added menus to select valid VDB grid names for volume channel IDs
//-added options to change usage of empty VDB volume channel IDs (Tools tab)

Does that mean octane will be phoenix fd friendly ?

Re: Any news ?

Posted: Mon Nov 14, 2016 1:48 am
by haze
thekwen wrote://-added menus to select valid VDB grid names for volume channel IDs
//-added options to change usage of empty VDB volume channel IDs (Tools tab)

Does that mean octane will be phoenix fd friendly ?
This is what we are aiming for, we have acquired licences and will be working to support phoenixfd 3 soon

Re: Any news ?

Posted: Tue Nov 15, 2016 6:23 pm
by coilbook
Does it mean octane will be able to render Phoenix 3 foam bubbles, foam and support procedural wetmap texture

Re: Any news ?

Posted: Tue Nov 15, 2016 7:52 pm
by haze
coilbook wrote:Does it mean octane will be able to render Phoenix 3 foam bubbles, foam and support procedural wetmap texture
We'd really like to do this also, and we have a couple of other volumetrics features on our list, but it's not likely that foam support will be there in the first release of PFD3 support sorry

I'll put this on our list

Re: Any news ?

Posted: Tue Nov 15, 2016 7:59 pm
by coilbook
haze wrote:
coilbook wrote:Does it mean octane will be able to render Phoenix 3 foam bubbles, foam and support procedural wetmap texture
We'd really like to do this also, and we have a couple of other volumetrics features on our list, but it's not likely that foam support will be there in the first release of PFD3 support sorry

I'll put this on our list

thank you!
please also add hot air effect where you can see air distortion